Y Experiments – orin tresnjak


bytopia (working title)

For the last few months I’ve been working on a voxel-based construction/exploration game in my spare time. Figured it’s a good time to share some of my progress. A quick video demo here. It’s all fairly minimalist so far, but the major features: First pass on procedural world generation. Large worlds (currently


Over the last couple years I’ve been impulsively filming a lot of little things I find interesting, but then never doing anything with the footage. So I’ve started a Youtube channel that will be just those pretty little instants: videos mostly less than a minute long, sometimes silent, sometimes with

Week 9: GPU Game of Life

For my ninth weekly project, I’ve created…life! Although it was originally computed by hand, Conway’s Game of Life has been implemented as software so many times over the past 44 years by so many people that I’m not sure doing my own version even counts as a creative project, but somehow throughout my

Week 8: Attempted Cinemagraph

I absolutely adore cinemagraphs–still images with subtle, looping animation. There’s something mesmerizingly timeless about the best ones. For this week’s project, I tried to create my own (large file, may take some time to load–sorry): It’s just some buildings on 9th St NW as seen out of my window, with the reflection of a


Turns out absinthe burns with a rather beautiful blue flame. (100mm macro at f/3.2, 1/4s, ISO 800. Don’t try this at home, kids.)

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